Two Point Two

July 13, 2007 at 8:24 am (Hunter, Warcraft, World of Warcraft)

PTR patch 2.2 is out.  No word on new content, but since it’s not 2.1.4, I assume there’s some coming.  Here’s a brief summary of the current PTR notes for hunters:

  • Pets are now affected by Paladin greater blessings.  (About freaking time)
  • Lacerate… I saw this and shuddered before realizing this was in the druid section. (Go here and click on the survival tab… at your own risk).
  • Aspect of the Cheetah: This ability will now cause Hunters to become dazed when struck while sitting.
  • Aspect of the Pack: This ability will now cause party members to become dazed when struck while sitting.
  • Aspect of the Viper: This ability has received a slight redesign. The amount of mana regained will increase as the Hunter’s percentage of mana remaining decreases. At about 60% mana, it is equivalent to the previous version of Aspect of the Viper. Below that margin, it is better (up to twice as much mana as the old version); while above that margin, it will be less effective. The mana regained never drops below 10% of intellect every 5 sec. or goes above 50% of intellect every 5 sec.
  • Freezing Trap and Scare Beast duration against PvP targets has been reduced to 10 seconds.
  • Hunter’s Mark: The duration remaining graphic will now display properly for Hunter’s Mark after it has been refreshed on a target, and will properly consume mana when recasting it to refresh its duration.  (Very nice)
  • Kill Command will not charge the hunter mana if their pet is on passive.
  • Misdirection: Items used while Misdirection is active will now consume a charge correctly.
  • Steady Shot: The tooltip stating the percentage of Attack Power gained by Steady Shot was inaccurate and has been corrected. The damage remains unchanged.
  • Volley: This spell is now affected by area damage caps. Its bonus damage coefficients have also been increased. It also correctly consumes charges of Misdirection.
  • Leggings of Beast Mastery: The stamina and armor granted by this item for your pet have been increased.
  • Rift Stalker Armor: The pet healing set bonus now heals for a percentage of damage dealt by the Hunter.

The Aspect of the Viper change seems pretty big to me.  Soloing with my best pet, I almost never run out of mana.  Fights just don’t last that long.  This seems to switch it so that I’d be getting the efficiency I’m used to at ~50%.  Basically instead of always being at 100% mana, I’ll have to get used to 40%.

The other thing that’s interesting about this changed is that it may now be more useful to use AotH from 100-50% and then swap over to AotV to give a DPS boost at the beginning, and maximize mana regen later.  Hrm…

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