Scorpid – Scorchshell Pincer (69)
Overall Rank: 8/23 – Recommended
|Name: Lobster Johnson
Damage reduction: 52.78%
Skills: Scorpid Poison, Claw
|Solo: (B) Scorpid Poison is nice, but hard to keep up. Still it’s better than claw by itself.
Instance: (B+) Blowing all your +AP trinkets before the first Scorpid Poison still makes it a decent DoT for a long fight. For 5-mans, low profile and decent off-off tank.
BG: (D+) Low DPS, no movement ability, and almost no one thinks to cleanse so SP advantage from arenas is out.
Arena:(A+) Surprised that this is the choice for arenas? Read below.
The closest thing to an upgraded crab (my favorite) is the scorpid, so I was pretty excited to go back to something familiar. The alien skill of Scorpid Poison ruined that idea. It’s a stand out skill, but it has it’s issues/quirks. There’s a 4s cooldown and a 10s duration. That means you get 2 chances to reapply and stack further. Miss/resist twice and you start all over. That boils down to either turning claw off and ignoring it, manually using claw, or learning to live with scorpid poison running out all the time. For soloing, I recommend both on auto-cast and learning to live with it. 10s with a single DoT is worth the 30 focus.
For raiding there’s a little trick. It was once so powerful that it was nerfed into oblivion, and yet still remains decent. Scorpid Poison deals magic based damage which means it gains damage from the +spell damage your pet receives from RAP. If you boost your RAP via trinkets etc, you boost spell damage. Here’s the trick. SP’s damage is only based on the first application, so even when your AP boost runs out, SP’s bonus damage doesn’t. You used to be able to get 600+ damage per tick for the entire fight by doing this, but post-nerf you’re luck for 200. Still, that means a continuous 100 DPS increase. This is also highly dependent on keeping SP up, so turn off claw if you’re doing this.
BGs are too chaotic for SP to do it’s magic. Low DPS means the pet doesn’t do too much here.
However, Scorpids are kings of Arenas right now. The main reason for this is that since hunters have a hard time bringing their DPS to bear, they’ve found a role as a mana drain and spell pushback. In other words, they’re caster harassers. One of the most potent weapons for draining is Viper Sting which can be cleansed as any poison can, but that of course is random. Did I just say poison? Yes. Yes, I did. Each of Scorpid Poison’s applications is considered a separate effect. If theres a full stack when Viper Sting is applied, the cleanser only has a 1/6 chance of getting rid of it. Repeated cleansings just mean they use more mana and make the job easier. Plus you get the damage, of course, and the spell pushback that any pet would give.